Tutorial example players never join the same rooms

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Hi,
An absolute beginner here. I came to part 4 of the tutorial (https://doc.photonengine.com/en-us/pun/v2/demos-and-tutorials/pun-basics-tutorial/gamemanager-levels) and running a built game as instructed alongside the Unity Editor one. The problem I have is that PUN just continues creating new rooms and players are never matched.

I have no idea on even how to debug this thing. I was actually warned of a friends to avoid PUN 2 as he was in the same problem with the tutorial and I just shrugged it as some misstep he took.

Comments

  • eelir
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    I just tried naming the room and not using the random room connector and still players end up in wrong room (I can't see them being together in the logs as shown in tutorial).
  • eelir
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    Figured it out myself. Stupid matchmaking. The same computer running two instances, and one connecting to Russian region the other to EU. Writing from Sweden BTW. This is should be mentioned in the tutorial as a note. I almost gave up on this thing.
  • JohnTube
    JohnTube ✭✭✭✭✭
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    Hi @eelir,

    Sorry for the inconvenience.
    I posted here.
    It's what I had in mind yes.
    We are always trying to improve this.