How does the master client know others players joined room?
I would like others players joined room after master client will receive callback.
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Comments
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Hi @Frp529,
Thank you for choosing Photon!
There is a callback when another remote player joins the room:IInRoomCallbacks.OnPlayerEnteredRoom(Player newPlayer)
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There is a callback when the local player joins the room:IMatchmakingCallbacks.OnJoinedRoom()
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To get the list of all players in the room:PhotonNetwork.CurrentRoom.Players
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To know if a player is MasterClient or not:Player.IsMasterClient
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