Create second peer on client?
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Hi! Is there an example project or example code on how one would create a second peer on the client (to poll the lobby room list)? (I'm seeing an older thread here on this but without answers.) The functions I'm using to create the first peer, like
if (!PhotonNetwork.IsConnected)) { PhotonNetwork.ConnectUsingSettings() }
, seem to be more global and singular in nature. Thanks! 0
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Thank you! So I'm currently looking at this API page.
Is there a skeleton code example of the flow I need to use?
I.e. Connect, PollAvailableRoomsAndOnlineCounts, Disconnect?
Thanks!0