RPC only works when moving?

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Basically the title says everything... I have 2 scripts, the one that moves the player and another that "shoot". The second, with the RPC, only works when the first is working... Idk why.

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  • develax
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    @ImNightm4re ,

    what if you try to call PhotonNetwork.SendAllOutgoingCommands(); right after your RPC call?