OnPhotonSerializeView() is not called for map objects

If an object is created with the PhotonNetwork.Instantiate method then it works just fine. But if the object is created in Editor the PhotonNetwork.Instantiate method is never called for it. Is it by design? If so is there a way to make it work for the map objects as well?

Comments

  • Finally, it worked! I guess because prefabs were in the wrong folder.
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