Unsure what's going on

In my project, I created a test scene with a game object that had a simple script that would connect to the server, create or join room, and spawn a player once I joined the room. Tested for multiplayer and it worked. I opened the project again a few hours later and tested for multiplayer on said scene. Now only one player spawns despite not changing the script at all.

I've made this test scene because the main project overall has this problem, and I'm trying to pin down why I never have 2 players in the same room. Could anyone help?

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