OperationResponse 230: ReturnCode: 32767

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public static void Connect() {
            Debug.Log("<b>NetworkManager:</b> " + StaticUtilities.StyleText("Connect", Color.blue, true));
            //PhotonNetwork.ConnectUsingSettings();
            PhotonNetwork.ConnectToRegion("us");
            PhotonNetwork.GameVersion = Application.version;
}
(Using PUN2)
So connecting with PhotonNetwork.ConnectUsingSettings(); works fine, however when i try to connect to a specific region, i get this error.

I see it has an issue with the APP id, but even when i use a realtime app id its the same.

If i connect to a region, do i need to do a specific connection setup thats server settings related and not just call PhotonNetwork.ConnectToRegion("us"); ?

Comments

  • JohnTube
    JohnTube ✭✭✭✭✭
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    Hi @GLucas,

    Only ConnectUsingSettings() is making use of PhotonServerSettings. When using the other connect-methods, the app needs to set AppId and other values manually (and the settings won't override those values).


    Find more details in previous discussions.
  • GLucas
    Options
    This is what a good ol search does. Should know better, my apologies.