Are Photon PUN callbacks and RPCSs in a thread?

Are Photon callbacks and RPCs asynchronous?

Examples:
- OnPlayerEnteredRoom
- OnPlayerLeftRoom
- OnMasterClientSwitched
- Any RPC call

For example, during my main game Monobehavior Update(), can something like an RPC come in, or can the MasterClient be switched? Or would they happen BEFORE/AFTER my Update() is complete?

Best Answers

  • jandulio
    jandulio
    Answer ✓
    Thanks so much @JohnTube!

Answers

  • jandulio
    jandulio
    Answer ✓
    Thanks so much @JohnTube!