Back to the basic

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Hi
I'm experimenting with PUN for a multiplayer application, but i have a lot of strange behaviour, like moving the object of other and not mine also if I use IsMine, proble with instatiation that freeze the UI.
So I decided thet is time to review the basic.
First of all PUN and Realtime are the same regaring object instantiation, can I use the application ID of both without problems?
Because is not clear to me the difference between PUN and Realtime.

Sorry to bother with such stupid question, but as I said, back to the basics.
Thanks

Paolo

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