transform.position += Vector2 doesn't look right on other clients?

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Hi, I'm adding a dash ability to my game and it feels really nice, I'm basically just adding a Vector2 to my players position for a fixed amount of time. The problem is, while the player moves perfectly on my client, other players won't see me "dash", more just move a little bit upward. It's not like the players are going out of sync, and I believe the problem is how the player lerps on other clients. How can I get the same behaviour on other clients?

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  • Jasper_w
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    If you don't send your serialization method and the update method nobody can help you :)