Do I understand correctly?
I read it: https://doc.photonengine.com/en-us/bolt/current/demos-and-tutorials/headless-server and I had questions about it. 1. I understand correctly that when a player clicks on the "play" button, the game launches an instance of the server on the hosting, as shown in the article, and the server is already creating a room and waiting for players. 2. I understand correctly that for each room in the game, on the hosting server instance is started every time, with the given room names?