Cannot connect to MasterServer on wifi network
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Up until this morning I have been able to connect to master server and test my game just fine on both my computer and test device. Now when I try to connect using my home wifi network it just hangs on ConnectingToMasterServer and ultimately times out. When I turn off wifi and use my cellular data everything works. Any idea what might be happening? I have not made any changes to my game since this started happening and my wifi seems to be working fine otherwise.
Appreciate any insight.
Appreciate any insight.
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Comments
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Time out log if that helps:
Connect() to '92.223.82.19' failed: System.Net.Sockets.SocketException: Connection timed out
at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean requireSocketPolicy) [0x00000] in :0
at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP) [0x00000] in :0
at System.Net.Sockets.Socket.Connect (System.Net.IPAddress address, Int32 port) [0x00000] in :0
at ExitGames.Client.Photon.SocketTcp.DnsAndConnect () [0x00000] in :0
UnityEngine.Debug:LogError(Object)
NetworkingPeer:DebugReturn(DebugLevel, String) (at Assets/_SUPPORT/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:1585)
ExitGames.Client.Photon.SocketTcp:DnsAndConnect()0 -
I'm having the same issue, specifically with my WebGL build. ( http://web.bioshub.com/ )
Unsure what the cause is since it was working just a few days ago with no network related changes made.0 -
Hi @MrConkin and @BiosElement,
Thank you for choosing Photon!
Are you connecting to US region?
Do you still have troubles connecting?0 -
Thanks for the response John. Yes, I am connecting to US Region. I was prompted by your question to try otherwise and had the following results:JohnTube said:Hi @MrConkin and @BiosElement,
Thank you for choosing Photon!
Are you connecting to US region?
Do you still have troubles connecting?- Changing Region to EU allowed me to connect
- Changing Region back to US still did not connect
- Keeping Region as US and changing Protocol from TCP to UDP allowed me to connect
Thanks,
Michael0 - Changing Region to EU allowed me to connect
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And now after 2 days it is working if configured to US and TCP -_-. This is great! But if you have any insight as to why it happened in the first place I would appreciate it. Cheers!0
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Indeed, it's now working as originally intended without changes made...
It was always using the us region as I don't want my users getting split into regions right now.
I have no idea why it stopped or started working...0 -
Hey @MrConkin @BiosElement,
If you encounter such issues again on US region send an email to developer@photonengine.com with your AppId and AppVersion.
Thanks.0 -
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