How to get photon player transform

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Hello, I'm trying to make a void that returns the player transform by the passed "UserID" when its called, Any ideas how to achieve that?

i did this but i don't have any idea about how to get the transform
    public Player GetPlayer(string playerID) {
        foreach (PhotonPlayer player in PhotonNetwork.playerList) {
                if (player.UserId == playerID)
                {
                    Debug.Log("User with playerID of " + playerID + " is found and his name is " + player.NickName);
                    //RETURN PLAYER CLASS ->  return transform.GetComponent<Player>();
            }
        }
    }