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Wait for all player in room loaded scene

2018-12-07 13:07:55

I have got a lobby with a "ready-system". When every player is ready the masterclient goes to the game scene and all players are following him (sync scene). However how could I "stay" in a loading screen until all players have loaded the scene. Is there an async loading or something?

Thank you,


2018-12-07 14:13:56

Hey there,
I'd suggest to implement a secondary "waiting for other players" screen since it's also satisfying for people to know that their pc is faster than others.
This screen can be blocking in your main scene.
Everyone whofinishes initializing the main scene can then trigger an event to let all others know. Then have the gamemechanics start wenn everyone has finished loading.

Should work as a workaround.

2018-12-07 14:52:05

@Captain_Pineapple Hi there,
this is exactly how I'm doing it now. Just want to now if there is another solution :)


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