Why photon unity networking 2 settings does not have the options self hosted??

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The PUN2 does not have the option self hosted as Photon Unity Networking Classic,so how to configure it then I can use the self host feature??

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  • Hi @harlan,

    in PUN 2 you have to connect directly to the MasterServer. You can do this by using PhotonNetwork.ConnectToMaster(string address, int port, string appID);