Why photon unity networking 2 settings does not have the options self hosted??
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harlan
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The PUN2 does not have the option self hosted as Photon Unity Networking Classic,so how to configure it then I can use the self host feature??
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Hi @harlan,
in PUN 2 you have to connect directly to the MasterServer. You can do this by usingPhotonNetwork.ConnectToMaster(string address, int port, string appID);
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