My first game I need you

edited September 2018 in Photon Server
Hello I'm french sorry for my english..
It's first time to use Photon

I will explain my concerns. So I'm developing a game like CS GO or R6S so a game with a game type called Demolition.
I used Photon for player interactions and everything around this area.

I would like to know how I can save data and store data by player (data like their weaponry, and get their stats in game and if you know how to take the steam account for player profile)

Thanks for your help..


  • Create a database to store your entities. Use a rest interface for the master to access this and to distribute it to the clients.

    If personally used an azure cosmosdb for this in a similar situation.
  • yeah, good advise

  • Ok thank you !
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