Product suggestion for a room based peer to peer game
Hi, we are evaluating photon products. In our game, there are N number of rooms. Each room contains two player only. We want to cut the server ping overhead and would like connect the players directly. Some sort of central server will make match between two players residing within a comfortable distance. After central server will make the handshaking between two players, it will flee and there will be no central overhead. Possible with bolt? If not, which product best matches our case?