Photon server is set up properly but ...
Hello,
My server is set up properly but I have this message when I run my game :
"The appId this client sent is unknown on the server (Cloud). Check settings. If using the Cloud, check account.
UnityEngine.Debug:LogError(Object)
NetworkingPeer:OnOperationResponse(OperationResponse) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:1058)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonHandler.cs:83)"
Any idea ?
Please help
I didn't find the right solution from the internet.
References:
http://hutonggames.com/playmakerforum/index.php?topic=8629.0
Thank you
My server is set up properly but I have this message when I run my game :
"The appId this client sent is unknown on the server (Cloud). Check settings. If using the Cloud, check account.
UnityEngine.Debug:LogError(Object)
NetworkingPeer:OnOperationResponse(OperationResponse) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:1058)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonHandler.cs:83)"
Any idea ?
Please help
I didn't find the right solution from the internet.
References:
http://hutonggames.com/playmakerforum/index.php?topic=8629.0
Thank you
0
Comments
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HI, @NoelBlakley
What client lib are you using? What version? if you connect to cloud did register your application and set its appId to be used in auth request?
best,
ilya0