Fastest Way To Destroy

What's the fastest way to kill a player? I tried PhotonNetwork.Destroy, it's fast for master client but very slow for clients.


  • Hi @comolokko,

    there is possibly no faster way. Whenever PhotonNetwork.Destroy is called, this action has to be synchronized across the server with all other clients. However the client who calls this function, will destroy the GameObject at the end of the frame.
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