Missing info on some Photon Transform View settings

You appear to be missing some info in your docs on some of the options of the Photon Transform View. Specifically, how does "Lerp Speed" work, and what does checking "Draw synchronized position" do?

In unity, lerp is a value between 0 and 1 that determines the point between two values that should be returned. How does "speed" work? The only reference I can find is in one of your tutorials that simply says "set this to 10, higher values make the object catch up faster." That's not really much of an explanation as to how it actually works.

And as far as "Draw synchronized position", I can find anything anywhere on this. What does it do and does this only affect things if extrapolation is enabled?
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