How to optimize CCU

edited February 2018 in Tutorials and Code Sharing
Hi friends

I develope the game with 1vs1 multiplayer battles, but i want to use photon to connect players just in real time battles.

So at the moment CCU used when the players just logged, can i use photons ccu just in battles?

ALso, what if i want to connect players by level?


  • yoman
    edited February 2018
    Ok, i think the best way is to load enemies(players) by button "Find Opponents" and then disconnect players after the battle