What's the difference between the Master Client and a Server?

I'm getting started with Photon, learning the ropes through tutorials, but I'm trying to wrap my head around the "Master Client" concept in relation to a regular Server.

I've done multiplayer game programming before and I know before I just had a dedicated server. No hosts or master clients, it seems photon has a dedicated server side as well. But the inclusion of a Master Client is confusing me!

Could someone explain what the Master Client is and what the difference between that and a server is?

Thanks! :smile:


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