Programmer for hire for online multiplayer fast-paced, Unity Photon (PUN)

We need a programmer with experience of fast-paced online multiplayer experience and a portfolio of games we can test beforehand.
We are currently working on SPLASH BLAST PANIC, a fast-paced competitive online multiplayer where you play cartoony characters, fly around with a jetpack and shoot with a watergun.

We've been working on the online multiplayer for the past year and we can't keep it to the quality we want on par with the local multiplayer.
Responsability:
  • Online multiplayer programming
Requirements:
  • Experience with fast-paced multiplayer
  • Convincing knowledge in online multiplayer
  • Unity C#
We will discuss compensation on mail.

Here is when we need you to start:
During the holidays

If you are interested, please send a mail to team (at) team-kwakwa (dot) com

Comments

This discussion has been closed.