Different Players SendRate in same Room? Change sendRate dynamically?
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Hello,
I am curious about one thing.
What happens when there are
10 players in one room
5 players have this settings
PhotonNetwork.sendRate = 18;
PhotonNetwork.sendRateOnSerialize = 9;
2 players this
PhotonNetwork.sendRate = 10;
PhotonNetwork.sendRateOnSerialize = 5;
3 players
PhotonNetwork.sendRate = 8;
PhotonNetwork.sendRateOnSerialize = 4;
Will there be any problems?
I am thinking to change the sendrate for players dynamically on mobile devices depending on the FrameRate.
My hope lower sendrate -> better performance
Will this cause some weird stuff among other players in the room?
thanks
I am curious about one thing.
What happens when there are
10 players in one room
5 players have this settings
PhotonNetwork.sendRate = 18;
PhotonNetwork.sendRateOnSerialize = 9;
2 players this
PhotonNetwork.sendRate = 10;
PhotonNetwork.sendRateOnSerialize = 5;
3 players
PhotonNetwork.sendRate = 8;
PhotonNetwork.sendRateOnSerialize = 4;
Will there be any problems?
I am thinking to change the sendrate for players dynamically on mobile devices depending on the FrameRate.
My hope lower sendrate -> better performance
Will this cause some weird stuff among other players in the room?
thanks
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Comments
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no one here?
Well . . .
from my tests with 3 devices I could not see any impact if one was sending with high and the other with low sendRate
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