PhotonNetwork.Destroy have be worked,but still have error

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I am very new to photon, apologies if the questions are extremely basic.
sorry about my bad expression because English is not my first language

question:

I have a room for two players,and the Master do: PhotonNetwork.Instantiate to produce some gameobject
when the Master to do PhotonNetwork.Destroy。it worded,both master and un-master。their scene both have destroyed the gameobject。but there still have some error in console:

PhotonView with ID 1095 wasn't properly unregistered! Please report this case to developer@photonengine.com

Why.... :cry:

Comments

  • Hi @Hotkang,

    according to your description everything should work so I'm wondering that you get error messages. Because we are interested to see what's wrong in this case and what happens, I'm asking you to create a repro case which you can share with us. Please upload the repro project as a zip file to a hoster of your choice, Google Drive or Dropbox would be great, and send the link to developer@photonengine.com referring to this topic.