Issue in turn based game using PhotonView.

Hello guys I am newbie on photon. I am developing my first online game in unity using PhotonView. I am having issue when turn changes to another player. I am using PhotonView to send and receive positions of coins and Striker.But the player who's turn it is he needs to have send position not the other player, But every time only master client sends the positions. I've use photonView.RequestOwnership as well as photonView.TransferOwnership, but its not working.

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