Error on Run in Viking Demo Scene

MissingReferenceException: The object of type 'Camera' has been destroyed but you are still trying to access it.
Your script should either check if it is null or you should not destroy the object.
CloseCameraFade.Update () (at Assets/DemoVikings/Demo/Assets/CloseCameraFade.cs:66)

The above error pops up when you run the demo viking game. What is the solution or will you be updating the demo scene? Thanks!

I use Unity Pro, Windows 7


  • I'm not sure where this problem is coming from.
    Do you instantiate GameObjects with a PhotonView without using PhotonNetwork.Instantiate? Or PhotonNetwork.Destroy?

    We worked on instantiation and destruction in the past days. The v1.4 update will make it much less buggy. If this is no breaking issue for you at the moment, please ignore it until v1.4 is available. It won't have API changes, so the update should be seamless.
  • Ok thank you :)