Independent game production problem

As an independent game maker, would like to know to use PUN unity to do online games, will be pirated?


  • Hi @BuladeMian,

    Thank you for choosing Photon!

    What you are asking for is a broad topic.
    PUN is meant to be flexible, easy, features rich and accessible.
    If you want to protect your game from cheaters or malicious hackers or thieves you need to do that on your own using multiple techniques. But you will just make it a bit harder as there is no bullet proof solution.
    What Photon offers as a start is the custom authentication to allow only people you "trust" enough to connect and play your game.
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