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Realtime API in C# for .Net and Unity
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Discussion List
.Ismasterclient not working? (AI fighter target not being assigned)
44
views
1
comment
0
points
Most recent by
[Deleted User]
November 2016
Creating/joining a room "stalls"/times out [SOLVED]
31
views
0
comments
0
points
Started by
kennethharder
November 2016
Windows 10 Universal SDK?
32
views
2
comments
0
points
Most recent by
xidea
November 2016
Photon Cloud .Net SDK in Portable Class LIbrary
142
views
8
comments
0
points
Most recent by
Tobias
October 2016
Periodically throwed exception when in a room
283
views
3
comments
0
points
Most recent by
Demetri
October 2016
Reconnecting on mobile after backgrounding
53
views
0
comments
0
points
Started by
onealexleft
October 2016
Cannot join rooms after 2 minutes
61
views
6
comments
0
points
Most recent by
JohnTube
September 2016
Do not run server in Server Control
34
views
1
comment
0
points
Most recent by
Serphimera
September 2016
Cant setup Azure VM with latest SDK
12
views
3
comments
0
points
Most recent by
PROGRAMMRZ
September 2016
How to grab a players playerobject, grab the mesh, and modify it..
13
views
1
comment
0
points
Most recent by
Dapkin
September 2016
Error message: "Setting IPv6 bit False"
43
views
2
comments
0
points
Most recent by
GLeBaTi
September 2016
Is it possible to have a different PlayerTTL per player?
11
views
2
comments
0
points
Most recent by
onealexleft
August 2016
Any help with ConnectingToNameServer
32
views
0
comments
0
points
Started by
fiterpilot
August 2016
IsInactive and CustomProperties permissions
24
views
1
comment
0
points
Most recent by
JohnTube
August 2016
LoadBalancing.Room..ctor throws NullReferenceException
Answered
140
views
5
comments
0
points
Most recent by
JohnTube
August 2016
Keeping an Async game going reliably
44
views
4
comments
0
points
Most recent by
onealexleft
July 2016
Do Photon Clients have time-outs and a way to disable them?
3
views
2
comments
0
points
Most recent by
MasterQuestMaster
July 2016
Choosing between Persistent and non-persistent game rooms
51
views
2
comments
0
points
Most recent by
onealexleft
July 2016
purpose of backgroundGames queue in xamarin cloud sample
43
views
4
comments
0
points
Most recent by
ashemez
July 2016
Lag problem when player connected
31
views
1
comment
0
points
Most recent by
Tobias
July 2016
How to sync IsInactive for Players?
167
views
8
comments
0
points
Most recent by
MasterQuestMaster
July 2016
Windows 10 Universal SDK, any news?
3
views
0
comments
0
points
Started by
xidea
June 2016
4.0.5.0 WinPhone8 vs. 4.0.0.4: App doesn't create rooms.
1
view
0
comments
0
points
Started by
xidea
June 2016
GetNext() return null
36
views
3
comments
0
points
Most recent by
Tobias
June 2016
Moved: Manually refreshing rooms list
Closed
1
view
0
comments
0
points
Started by
JohnTube
June 2016
Namespace "ExitGames" not found
Answered ✓
110
views
1
comment
0
points
Most recent by
MasterQuestMaster
June 2016
Problem with using ExitGames.Client.Photon.LoadBalancing
1K
views
5
comments
0
points
Most recent by
JyriKilpelainen
June 2016
Instantiate is creating extra children objects
52
views
1
comment
0
points
Most recent by
Tobias
June 2016
Problem on PhotonNetwork.player.GetTeam() method.
207
views
1
comment
0
points
Most recent by
Tobias
June 2016
Asynchronous with OperationResponse
11
views
1
comment
0
points
Most recent by
Tobias
June 2016
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