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  • Re: GameSparks integration: How supported?

    Hi,
    you can use GameSparks or any other 3rd party service via HTTP.
    E.g. see http://forum.photonengine.com/discussion/8577/webhooks-with-gamesparks
  • Re: backend database

    Hi,

    no, Photon does not have a backend/database built-in.

    With Photon Cloud you could
    - use it together with PlayFab (where they would do the persistence for you)
    - use it with webhooks and host your own backend/DB

    With Photon Server
    - you can use any DB accessible from .NET code
    - use it with either self-hosted DB or 3rd-party DB
  • Re: Facebook URL for Authentication?

    Hi,

    I think there is some confusion here - let me try to clarify.

    1. Photon with out-of-the-box Facebook auth is available for our cloud only. This is what you set up via your dashboard.
    2. Photon self-hosted with Facebook auth requires some more setup and a Facebook Authentication Provider (i.e. a proxy-auth-http-service), that does the actual authentication against Facebooks Graph API. For the Photon Cloud we host this provider for you. For Photon self-host, you will have to do that yourself.

    Regarding the settings in your Photon Server config this would look something like:
        <AuthProvider Name="Facebook"
                    AuthenticationType="2"
                    AuthUrl="https://your-facebook-auth-provider-url"
                    appid="your-facebook-appid"
                    secret="your-facebook-secret"/>
    Please see https://github.com/exitgames/photon.custom-authentication for a dummy implementation of an Authentication Provider.