yoman

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yoman
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  • Thanks guys for your good support!) Everything works now
  • Hi @Kaiserludi It means that the filter does not work, it still finds the room, while, in theory, he should not find. 1. I create the room with option: C0 = 2 2. Filter is C0 > 100 So when joining the room, it should ignore the room C0 = 2, b…
  • Still not working, Whats wrong in this code?
  • Hi! @JohnTube We tried, NSDictionary *customRoomProperties = @{@"C0" : @2}; But filter doesn't work and in NSDictionary you cant insert "int" thats why i used @2 (Objective c)
  • Hello guys, I try to filter connections to the room, and when i filter on one parameter at type of lobby EGLobbyType_DEFAULT - everything works ok. i.e I created a room and pointed in it, for example: custom property "level 2" and then when conne…
  • Ok, i think the best way is to load enemies(players) by button "Find Opponents" and then disconnect players after the battle
  • Thanks!) First problem was in "Linking" Second one was in my appDelegate format ".m" but yours NetworkLogic was ".mm"
  • Which package i must add to my objective c project? We want to use Photon Cloud. /LoadBalancing-objc ? or /LoadBalancing-cpp ? and or /Common-objc? or /Common-cpp? Each of this? Package Contents ------------------------------------------ /Common…
  • Hello friends, We cant understand, how to ADD photonengine to ours project. How to start? How to integrate libs to the project?