BencinStudios

About

Username
BencinStudios
Joined
Visits
14
Last Active
Roles
Registered
Points
2
Badges
1

Comments

  • Yes we can reach the port with Telnet. @chvetsov
  • OnStatusChanged: DisconnectByServer current State: ConnectingToMasterserver UnityEngine.Debug:Log(Object) NetworkingPeer:OnStatusChanged(StatusCode) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:2067) ExitGames.Client.Ph…
  • We are using Unity 2018.1.6f1 OnFailedToConnectToPhoton Reason: DisconnectByServerTimeout UnityEngine.Debug:Log(Object) Aexa.TrainingApp.NetworkMgr:OnFailedToConnectToPhoton(DisconnectCause) (at Assets/_AEXA/_Core/Scripts/Networking/NetworkMgr.cs:1…