Error when attempting to join random room on UWP Export
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Hello,
When I attempt to join a random room on my UWP exported game, I get the following error: https://gyazo.com/0ae678eac7aa215d7525261bd9550c78
The game continues to attempt to connect after this error is displayed.
The game works perfectly in the editor, and on other platforms (I've tested iOS, PC, Mac) I am using IL2CCP scripting backend if that has anything to do with it. Any help in fixing this would be greatly appreciated!
When I attempt to join a random room on my UWP exported game, I get the following error: https://gyazo.com/0ae678eac7aa215d7525261bd9550c78
The game continues to attempt to connect after this error is displayed.
The game works perfectly in the editor, and on other platforms (I've tested iOS, PC, Mac) I am using IL2CCP scripting backend if that has anything to do with it. Any help in fixing this would be greatly appreciated!
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Comments
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Hi @JuiceBox,
Thank you for choosing Photon!
This might be caused by code stripping, which is always active in IL2CPP.
A proper fix could take some time as we need to investigate and test.
Meanwhile, you could try a workaround by setting a specific/fixed region from the PhotonServerSettings.
What Unity version are you using?0 -
Which version of PUN are you using?
Edit: I can't reproduce this in 2018.1f2 with IL2CPP, .Net 4.x Runtime and PUN v1.91 (current package from the Asset Store).
If your PUN is not up to date: Please get the new one.0