Bolt 1.1.0.9 and Unity 2018.2.0f2

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:'( This is exception stack:
ReflectionTypeLoadException: The classes in the module cannot be loaded.
System.Reflection.Assembly.GetTypes () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/Assembly.cs:371)
BoltReflectionUtils+d__0.MoveNext ()
System.Linq.Enumerable+c__Iterator10`2[System.Type,System.Object].MoveNext ()
System.Linq.Enumerable+c__Iterator0`1[Bolt.ISerializerFactory].MoveNext ()
System.Collections.Generic.List`1[Bolt.ISerializerFactory].AddEnumerable (IEnumerable`1 enumerable) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:128)
System.Collections.Generic.List`1[Bolt.ISerializerFactory]..ctor (IEnumerable`1 collection) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:65)
System.Linq.Enumerable.ToArray[ISerializerFactory] (IEnumerable`1 source)
BoltEntityEditor..cctor ()
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for BoltEntityEditor
UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor[] editors, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1374)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
PrankBros.PBLogHandler:LogException(Exception, Object) (at Assets/Scripts/Debug/PBDebug.cs:19)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Comments

  • stanchion
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    I would reset the window layout. If the error persists you probably have a mismatched Photon Cloud, Steam, or other integration DLL that hasn't been updated when you updated Bolt.