why this script doesn't work ! ?
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Hello All
i am still new to photon Engine
what i am trying to do is simple
when the client press a button
print something in the Host side
the same happen when host press a button
print something in the client side
but there is nothing happen when client or host press the button
that is my code
using UnityEngine.UI;
using UnityEngine;
public class CanvasManager : Photon.PunBehaviour {
public Image mast_image , client_image;
public void btn_1()
{
if (PhotonNetwork.isMasterClient )
{
mast_image.color = Color.black;
ChatMSG();
}
else
{
client_image.color = Color.black;
ChatMSG();
}
}
[PunRPC]
void ChatMSG()
{
print("Hello MAN ");
}
}
i am still new to photon Engine
what i am trying to do is simple
when the client press a button
print something in the Host side
the same happen when host press a button
print something in the client side
but there is nothing happen when client or host press the button
that is my code
using UnityEngine.UI;
using UnityEngine;
public class CanvasManager : Photon.PunBehaviour {
public Image mast_image , client_image;
public void btn_1()
{
if (PhotonNetwork.isMasterClient )
{
mast_image.color = Color.black;
ChatMSG();
}
else
{
client_image.color = Color.black;
ChatMSG();
}
}
[PunRPC]
void ChatMSG()
{
print("Hello MAN ");
}
}
0
Comments
-
don't use ChatMSG();
but GetComponent().RPC ("ChatMSG", PhotonTargets.AllBuffered,0);1 -
Thanks0