Problem with BoltGlobalBehaviour Attribute?
in Photon Bolt
Hey !
I ran into a problem when using BoltGlobalBehaviour Attribute. When I use it with BoltNetworkModes.Server and BoltNetworkModes.Client, everything works as intended.
But when I use the scene parameters, which I believe denotes , the scenes the script should be alive in, I don't even get a single Log in that script. I've double checked the spelling of the scene names. I've looked at the API Documentation, Bolt Cheat Sheet and Docs. Is this a Bug?
Usage:
[BoltGlobalBehaviour(BoltNetworkModes.Server, "Tutorial_Menu", "Tutorial") ]
where Tutorial_Menu and Tutorial are my scenes.
I ran into a problem when using BoltGlobalBehaviour Attribute. When I use it with BoltNetworkModes.Server and BoltNetworkModes.Client, everything works as intended.
But when I use the scene parameters, which I believe denotes , the scenes the script should be alive in, I don't even get a single Log in that script. I've double checked the spelling of the scene names. I've looked at the API Documentation, Bolt Cheat Sheet and Docs. Is this a Bug?
Usage:
[BoltGlobalBehaviour(BoltNetworkModes.Server, "Tutorial_Menu", "Tutorial") ]
where Tutorial_Menu and Tutorial are my scenes.
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Best Answer
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BoltGlobalBehaviour is only invoked internally for a scene when the scene is loaded by Bolt. Just starting on that scene will not trigger it.1
Answers
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BoltGlobalBehaviour is only invoked internally for a scene when the scene is loaded by Bolt. Just starting on that scene will not trigger it.1
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@stanchion Thank You! It would be very helpful if you added this information to the Docs.0
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Reviving this thread with a useful tip.
Yeah, I was out of Bolt for some months and forgot some basics concepts.
This wasn't working because I didn't Bolt -> Compile Assembly after made changes in BoltGlobalBehaviour tag.
Problem solved.0