How to determine animation state?

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Hi, I'm making an FPS, so ideally, one character should have a few hitboxes. But Photon Server knows nothing about Animation/Animator at all, then how can it determine client's animation and hitboxes position?

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  • zhuchun
    zhuchun
    edited May 2018
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    I guess this question shouldn't be here because it's a photon server related authoritative game, PUN is not involved.