Can I spawn prefabs from another project?
okk
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Hello everyone!
I have a few Unity projects, which combines in one game. First project is a game client, second - locations, third - weapons. Player and weapons are in the different projects. Can I somehow add prefabs from weapons project into the main BoltPrefabDatabase? Or spawn without adding by some magic
Or the only way is to spawn registered template prefab and set to it my mesh, textures and fieds values?
Our team want to move from UNet to Bolt. We have this projects structure right now and we want to keep it the same.
I have a few Unity projects, which combines in one game. First project is a game client, second - locations, third - weapons. Player and weapons are in the different projects. Can I somehow add prefabs from weapons project into the main BoltPrefabDatabase? Or spawn without adding by some magic
Or the only way is to spawn registered template prefab and set to it my mesh, textures and fieds values?
Our team want to move from UNet to Bolt. We have this projects structure right now and we want to keep it the same.
0
Best Answer
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I'm not familiar with this kind of setup with a lot of different projects. If you have this working with UNET then it should work with Bolt.5
Answers
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Or the only way is to spawn registered template prefab and set to it my mesh, textures and fieds values?0
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I'm not familiar with this kind of setup with a lot of different projects. If you have this working with UNET then it should work with Bolt.5