Failed to Instantiate prefab: Car. Verify the Prefab is in a Resources folder (and not in a subfolde
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Hi,
Can you confirm you have put a Prefab in your Project Assets under a folder "Resources" named "Car" and it has a PhotonView component on it?
Resources folder are special folders within Unity assets that can be loaded at runtime, Photon is relying on this for its network instantiation.
Let me know if you keep having trouble with this.
Bye,
Jean0 -
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Hi,
yes, but it's called "Cube", and your implementation expected "Car" as the name of the prefab, at least, that's what the error you paste indicates.
Bye,
Jean
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OMG Thanks !!! OMG OMG OMG ... really thanks it was stupid mistake
BTW; connection working so awesome0 -
no worries, it happens to all of us0