Event does not get sent

I have a button in a normal MonoBehaviour that calls a function in the behaviour of a Bolt.EntityEventListener that sends an Event.

When I run it, the event does not get sent. Is it not possible to fire an event from a normal MonoBehaviour? Even though the function that sends the event is in a Bolt.EntityEventListener?

Best Answer


  • It doesn't seem to work. The event does not get sent to the server and other clients.
  • please send repro project to support@boltengine.com
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