How to check online whether the player having only the player's name.

edited June 2017 in Any Topic & Chat
Hello! I'm trying to implement a private chat. I have an inputField in which I enter the name of the required player. While sending a message, I need to check whether this player is online, how do I do this? Thank you all!

I think I need to use photonNetwork.playerList, but i don't know how to call this player rpc
var playerList = from playr in PhotonNetwork.playerList
select playr;
foreach (var player in playerList)
if (player.NickName == name)
PhotonView.Get(NEED HELP).photonView.RPC("givePrivateMessage", PhotonTargets.All, text, PhotonNetwork.playerName, false);
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