No connecton + no debug messages

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I'm working to get Photon working for Unity. I just implemented the Launcher, Play button, inputnamefield, and leave button scenes. Unforunately after building the game and running it alongside unity on my rig, neither the running build nor Unity shows any progress logs in the console.

I am presently connected to a University internet connection. I don't think they would disallow running a server, but I'm not sure. I'm not even sure just connecting to a room in Photon is considered running a server...

You'd think the messages from Debug.Log would display too. Or at least they would once I changed them to print();

Best Answer

  • BraineeeeDev
    Answer ✓
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    Whoops. Nevermind. Didn't set the Photon log messages to FULL. Gotta stop doing this.

Answers

  • BraineeeeDev
    Answer ✓
    Options
    Whoops. Nevermind. Didn't set the Photon log messages to FULL. Gotta stop doing this.