Gameobject instantance creation by a non master client
Hi,
Can a client that is not the master create a scene gameobject over the network? How?
Can a client that is not the master create a scene gameobject over the network? How?
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can not
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What about edit it? For example I have a gameobject with a texture instantiated by the master client. Can another user assign a different texture to the gameobject?0
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of course. Anyone can edit it. For example, through the RPC. But only the master client can create
PhotonNetwork.Instantiate - Such objects can be created by any player
PhotonNetwork.InstantiateSceneObject - Such objects can only be created by the master client
Scene objects are not destroyed after the master client leaves the room, provided that someone else is left in the room.1