Turn based card game conundrum

Options
Hello,

I'm trying to make a very simple turn based card game (war) just to get the hang of PUN.
So I want the the masterClient will deal the deck. on this thread it suggests to use RPC or RaiseEvent, and in the docs it says that those require PhotonView.

BUT:
On the Rock-Paper-Scissors demo doc, on the "don't" tips, it says not to use PhotonView....

So.... what is the solution to this?

Comments

  • OEis
    Options
    Oops, nvm.
    The docs says to use RaiseEvent instead of RPC in this case. didn't see the end of the line there :/