Unique id for returning player

I want to have a game where a client can connect and be given a unique id. This id will be used to save player's progress. I also want this same unique id assigned if that same player ever connects to the game again.

Is there anything built into Bolt that would allow this? How have you all accomplished a similar task?

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  • I do hope to use steam, though I haven't made any steps towards it yet. Do I need to be greenlit before I can start integration with a Steam id?

    Is there a tutorial on how to use Steam with Bolt?