Fixed Delta Time in Unity Project Settings
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Hi,
your Lockstep is running under FixedUpdate() loop. It means that if the FixedDeltaTime set in Unity Project Settings has a value greater that Lockstep delta time we can have strange results.
How do you suggest to set our FixedDeltaTime in order to have the best results?
Thanks,
Devis
your Lockstep is running under FixedUpdate() loop. It means that if the FixedDeltaTime set in Unity Project Settings has a value greater that Lockstep delta time we can have strange results.
How do you suggest to set our FixedDeltaTime in order to have the best results?
Thanks,
Devis
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Comments
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Hello @Devis,
We recommend the same value for Unity's fixed timestep and the value set in our settings assets.0