New WebGL Export errors
in Photon Bolt
It seems like after updating to the latest version of Bolt, it no longer will export a WebGL version of the game. I did some hacking of the bolt/scripts/udpkit/DotNet/ folder files to force it into compiling but doesn't seem like the right thing to do? Is this an error on my side?
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Comments
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Bolt does not currently support WebGL0
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Sorry about the delayed response from me, busy times finishing off this project.
Is it easy enough to see why I would think it exports to WebGL and chose Bolt / spent don't know how many hours coding Bolt into everything? Will Bolt ever support WebGL?0 -
Inserting an image didn't appear to work so here's the link to the image I tried to post: http://www.blueomega.net/BoltWebGL.png0
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That page is now fixed http://doc.photonengine.com/en-us/bolt/current/sdks-and-api/sdks-overview
Bolt will support WebGL at some point in the future0