Unity3D SDK v4.1.1.2 network problem in android phone

sendDatasendData
edited November 2016 in DotNet
it seems there is a problem in the latest unity SDK(4.1.1.2). The network will say "failed: System.Net.Sockets.SocketException: Network is unreachable " if I connect a hostname(not ip address). But it works fine if I replace the Photon3Unity3D.dll with version 4.0.5.0. I am not sure if it's a real bug. Anyone else encountered this ?

Comments

  • sendDatasendData
    edited November 2016
    sendData said:

    Btw, it only happens in android phone not simulator

  • TobiasTobias admin
    edited January 4
    We updated the SDKs. Is 4.1.1.7 still affected for you?
    Do you use UDP or TCP? Which version of Unity do you use to export?
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