PUN & Steam


I'm Andrea, from 3GoGames. We are currently working on a project that will be released on Steam.

We are having some problems about matchmaking flow.
Our goal is to create a flow that hides rooms list. Since Photon doesn't provide any group/party matchmaking, or any group/party join function, a player that want to play with a friend should invite him on Steam.

Which is the best way to do this?

We saw that Steam's invite system allow players to create lobbies and we are wondering if we can use those to achieve our goal. Anyone has ever do this before? How can we handle Steam's lobbies and Photon's rooms together?

Thank you for your attention.

Best regards,
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