how to add an event handler for an object changes?
DragoN
✭
in Photon Bolt
I took the example from the documentation.
http://doc.photonengine.com/en-us/bolt/current/getting-started/bolt-104-objects-and-arrays
how to add an event handler for an object changes?
Something like this state.AddCallback("Weapons[1].Ammo",OnAmmoChanged);
http://doc.photonengine.com/en-us/bolt/current/getting-started/bolt-104-objects-and-arrays
how to add an event handler for an object changes?
Something like this state.AddCallback("Weapons[1].Ammo",OnAmmoChanged);
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Comments
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AddCallback(“TestObjectArray[].ID”) for example works fine0